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Skyhaven

Skyhaven is the sixth and final area in the campaign that levels take place in. Skyhaven is the endgame area in the game, containing tier 5 units or the boss equivalent as bosses. Characterized by a sacred, cloud plane, all types of enemies, except for the catapult and miners, are encountered. Unlike other areas, Skyhaven is completely devoid of hazards.

Enemies[]

Nearly every enemy, except for the bat and dragons, are encountered in the Netherworld. The enemies encountered in this area are tier 1 fairies, fauns, and cyclopses, tier 3 knightys, elfys, dwarfys, unicorns, golems, healers, and wizards, tier 4 knightys, elfys, dwarfys, unicorns, golems, healers, and wizards, and as bosses, a tier 5 healer, a tier 2 knighty boss, a tier 2 elfy boss, a tier 2 dwarfy boss, a tier 5 unicorn, a cyclops, a tier 2 wizard boss, and a tier 5 phoenix.

The Cyclops is a heavyweight melee unit with lots of health that slams his fists twice for his normal attack, and for his special attack, shoots a laser that shrinks all units in front of him, decreasing range, damage, and speed.

Difficulty Changes[]

All levels, except sidescrolling and action levels, will have stronger enemies to face when you replay them on a higher difficulty. Below are the modifiers applied to enemy and automatically spawning units on a higher difficulty:


Note that 6-11 have different difficulty modifiers that do not stack with these difficulty modifiers.

Levels[]

For more information, please click the links for each individual level.

Sky[]

Protect the Portal[]

Sky Angel[]

Clouds to Ashes[]

Pillar of the Knight[]

Pillar of the Elf[]

Pillar of the Dwarf[]

Pillar of the Pegasus[]

Pillar of the Cyclops[]

Pillar of the Sky Sage[]

Battle for Skyhaven[]

The Final Pillar[]

All items (12)

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