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After Smokey finished catching Strider, the monsters head to the Arena, as Goregon was already inside the Arena. In this level, you control Goregon, a tier 2 gargoyle, and can summon up to 8 other units once, provided you have the gems to summon them.
Units[]
In this level, you start with Goregon, a tier 2 gargoyle that scales with your stat upgrades, but is tier 2 no matter what. He spawns in the middle lane after 0.1s and must survive the level.
In addition, you also get to select and summon up to 8 units that you've unlocked up to this point, but they will cost gems. Once you select what units you want to use, just summon them when you have the gems, and they will appear on the middle of the top lane. You start with 100 extra gems to help summon more units.
Important Unit | |
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Spawns in the middle lane after 0.1s | |
Scales with stat upgrades | |
Fixed at tier 2 | |
+10 to all upgrades | |
+20% Haste | |
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Enemies[]
In this level you face tier 2 knightys, tier 1 elfys, fairies, dwarfys, unicorns, and golems, along with a large tier 2 golem. The tier 2 golem must be killed to win.
1s after the level starts, a unicorn spawns a distance of 1000 from the start of the level. The unicorn only attacks when provoked.
6s after the level starts, a wave with a mix of 15 tier 2 knightys, tier 1 elfys, fairies, dwarfys, and unicorns, spawns from the right side in random lanes.
16s after the level starts, a wave with a mix of 15 tier 2 knightys, tier 1 elfys, and dwarfys, spawns from the left side in random lanes.
181s after the level starts, a wave of 3 tier 1 golems, followed by 1 tier 2 golem, spawns from the right, cycling through lanes, starting from the bottom lane. The tier 2 golem must be killed to win.