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After getting a taste of uni blood, Lord Vamp must secure more to continue attacking in the day. In this level, you must destroy the enemy castle.
Units[]
In this level, you control Lord Vamp, a tier 3 vamp. His stats scale with your vamp's stats but is always tier 3 no matter what. He spawns in the middle lane after 1s and must survive.
Important Unit | |
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Spawns in the middle lane after 1s | |
Scales with stat upgrades | |
Fixed at tier 3 | |
+20 to all upgrades | |
+10% Haste | |
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Enemies[]
In this level you face tier 2 knightys, elfys, dwarfys, tier 1 knightys, elfys, and a unicorn.
1s after the level starts, 1 unicorn spawns on the middle lane. The unicorn only attacks when provoked.
10s after the level starts, a defensive wave of 3 tier 2 knightys, 1 tier 2 elfy, and 2 tier 2 dwarfys, spawns, cycling through lanes, starting from the bottom lane. Enemies from this wave only attack when provoked.
15s after the level starts, a wave with a mix of 20 tier 1 knightys and elfys, spawns in random lanes.
125s after the level starts, a wave of 5 tier 1 elfys, spawns, cycling through lanes, starting from the bottom lane.