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With the Elfys pushed back, the Monsters group up with the zombies, who prepare to fight off against Strider. In this level, you control the Mutant Zombie, a tier 2 zombie that must survive. You fight off against a yellow tier 2 elfy, who must be killed to win.
Units[]
In this level, you control the Mutant, a tier 2 zombie that is tinted yellow. His stats scale with your zombie's stats but is always tier 2 no matter what. He spawns in the middle lane after 1s.
In addition, the zombie is always a unit that is on your dock, no matter what.
Important Unit | |
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Spawns in the middle lane after 1s | |
Scales with stat upgrades | |
Fixed at tier 2 | |
+10 to all upgrades | |
+10% Haste | |
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Enemies[]
In this level you face tier 2 elfys, tier 1 knightys, and elfys, along with a yellow tier 2 elfy. The yellow tier 2 elfy must be killed to win.
1s after the level starts, 1 yellow tier 2 elfy spawns on the middle lane, while two tier 1 elfys spawn on the top and bottom lanes, respectively. Enemies from this wave only attack when provoked and the yellow tier 2 elfy must be killed to win.
15s after the level starts, a wave with a mix of 20 tier 1 knightys and elfys, spawns in random lanes.
125s after the level starts, a wave of 5 tier 1 elfys, followed by 1 tier 2 elfy, spawns, cycling through lanes, starting from the bottom lane.